Dr Daphne Economou

Senior Lecturer

115 New Cavendish Street London W1W 6UW
Tuesday 13:00-15:00

I am a senior lecturer at the Department of Computer Science, Faculty of Science and Technology at the University of Westminster since January 2006.

Academic qualifications:  Fellow of Higher Education Academy, since 2014, PhD in Virtual Reality Systems Design from the Manchester Metropolitan University in 2001, MA. in Design for Interactive Media (Multimedia), Middlesex University in 1996.

I have published a long list of journal papers, peer-reviewed international conference papers and I served as program committee member in several international conferences. I have industrial experience as Human Factors Engineer at Sony Broadcast and Development Research Labs, Basingstoke UK and I am member of British Computer Society, IEEE and British Interactive Media Association (BIMA). I have been involved in the programme committee of several international conferences and I have organised and chaired workshops in IEEE international conferences related to serious games.

I have 20 years of experience in teaching various topics in computer science at all levels in higher education. In the past I led and taught modules related to: Web Design and Development; Multimedia; Interaction Design; Cultural Informatics; Human Computer Interaction; Experimental Usability; 3D Modeling and Animation.

My current teaching responsibilities are the following:

  • Course leader of BSc Multimedia Computing;
  • Module leader of ECWM603 Mobile User Experience (Level 6) and ECWM402 Interactive Product Development (Level 4);
  • Involved in teaching in the ECWM502 Advanced Client Side Web Development (Level 5);
  • Personal Tutor;

  • PhD Director of studies and 2nd supervisor;

Faculty responsibilities

  • Member of the FST Learning, Teaching and Assessment Committee.

My research interest is in the area of User Experience Design, more specifically in the areas of Virtual Reality and Mobile Application Design applied in the domains of Education, Cultural Heritage and Healthcare.

I have been involved in several research projects funded by organisations like the Greek Ministry of Trade (Accessible Interactive Television Using the MPEG-21 Standard project - total budget of 486,000.00 Euros; EUMIDIS project - total budget of 486,000.00 Euros), SONY (one of which the Network Manager led to a patent), as well as projects funded internally by the University of Westminster. I led and successfully completed research projects funded by the European Union:

  • Project Coordinator of the NHMA project funded by INTERREG III in 2005 – total budget of 122,000.00 Euros;

  • Project Coordinator of the Mytilene e-guide project funded by LEADER+ in 2004 – total budget of 64,557.52.

My current research focuses on Serious Games in Education, Culture and Healthcare. I lead the “Serious Games at Westminster” ([email protected]) Research Group a multidisciplinary research group committed to both research and developmental activities in order to foster greater knowledge, understanding and use of serious games in different domains. The [email protected] work attracted interest from Cultural and Commercial Organisations.

[email protected] current group members:

  • Daphne Economou (group leader), Computer Science (FST)
  • Vassiliki Bouki, Computer Science (FST)
  • Jeff Ferguson, Computer Science (FST)
  • Maria Margeti, Computer Science (FST)
  • Markos Mentzelopoulos, Computer Science (FST)
  • Chrystalla Ferrier, Biomedical Sciences (FST)
  • Anatoliy Markiv, Biomedical Sciences (FST)
  • Lena Springer, East Asian Sciences and Traditions in Medicine (EAST medicine) FST
  • Mark Gardner, Psychology (FST)
  • Frands Pedersen, DPIR (FSSH)
  • Paresh Kathrani, Law (FSSH)

2017

Virtual Environments and Advanced Interfaces (2017)
Economou, D., Mentzelopoulos, M., Georgalas, N., Carretero, J. and Garcia-Blas, J. 2017. Virtual Environments and Advanced Interfaces. Personal and Ubiquitous Computing. 6 (21), pp. 963-964.
User experience evaluation of human representation in collaborative virtual environments (2017)
Economou, D., Doumanis, I., Argyriou, L. and Georgalas, N. 2017. User experience evaluation of human representation in collaborative virtual environments. Personal and Ubiquitous Computing. 21 (6), pp. 989-1001.

2016

Westminster Serious Games Platform (wmin-SGP) a tool for real-time authoring of roleplay simulations for learning (2016)
Economou, D., Doumanis, I., Pedersen, F.S., Kathrani, P., Mentzelopoulos, M., Bouki, V. and Georgalas, N. 2016. Westminster Serious Games Platform (wmin-SGP) a tool for real-time authoring of roleplay simulations for learning. EAI Endorsed Transactions on Future Intelligent Educational Environments. 16 (6), p. e5.

2011

Mytilene e-guide: a multiplatform mobile application tourist guide exemplar (2011)
Kenteris, M., Gavalas, D. and Economou, D. 2011. Mytilene e-guide: a multiplatform mobile application tourist guide exemplar. Multimedia Tools and Applications. 54 (2), pp. 241-262.
Development platforms for mobile applications: status and trends (2011)
Gavalas, D. and Economou, D. 2011. Development platforms for mobile applications: status and trends. IEEE Software. 28 (1), pp. 77-86.

2009

Model-driven development of pervasive applications using context and ontologies: an m-commerce case study (2009)
Georgalas, N. and Economou, D. 2009. Model-driven development of pervasive applications using context and ontologies: an m-commerce case study. Electronic Journal for E-Commerce Tools & Applications. 3 (1).
Agile product lifecycle management for service delivery frameworks: history, architecture and tools (2009)
Georgalas, N., Achilleos, A., Freskos, V. and Economou, D. 2009. Agile product lifecycle management for service delivery frameworks: history, architecture and tools. BT Technology Journal. 26 (2), pp. 65-86.
An innovative mobile electronic tourist guide application (2009)
Kenteris, M., Gavalas, D. and Economou, D. 2009. An innovative mobile electronic tourist guide application. Personal and Ubiquitous Computing. 13 (2), pp. 103-118.

2008

Improved batch fuzzy learning vector quantization for image compression (2008)
Tsekouras, G.E., Antonios, M., Anagnostopoulos, C., Gavalas, D. and Economou, D. 2008. Improved batch fuzzy learning vector quantization for image compression. Information Sciences. 178 (20), pp. 3895-3907.
Cultural applications for mobile devices: issues and requirements for authoring tools and development platforms (2008)
Economou, D., Gavalas, D., Kenteris, M. and Tsekouras, G.E. 2008. Cultural applications for mobile devices: issues and requirements for authoring tools and development platforms. ACM SIGMOBILE Mobile Computing and Communications Review. 12 (3), pp. 18-33.

2007

Multimedia applications for mobile devices: issues and requirements for authoring tools and development platforms (2007)
Economou, D., Gavalas, D., Kenteris, M. and Micha, K. 2007. Multimedia applications for mobile devices: issues and requirements for authoring tools and development platforms. Journal of Mobile Multimedia. 3 (1), pp. 65-87.
The technology landscape of wireless web (2007)
Gavalas, D. and Economou, D. 2007. The technology landscape of wireless web. International Journal of Mobile Communications. 5 (5), pp. 508-527.

2006

A user centred approach for building design guidelines for the use of virtual actors in CVEs for learning/Une approach basee sur l'utilisateur pour construire des modeles de plans pour utiliser dans l'apprentissage des acteurs virtuels de la technologie EVC (2006)
Economou, D. 2006. A user centred approach for building design guidelines for the use of virtual actors in CVEs for learning/Une approach basee sur l'utilisateur pour construire des modeles de plans pour utiliser dans l'apprentissage des acteurs virtuels de la technologie EVC. Electronic Journal of Communication. 16 (1-2).

2004

Virtual reality and museums: the development of a collaborative virtual environment for learning about ancient Egypt (2004)
Economou, D. 2004. Virtual reality and museums: the development of a collaborative virtual environment for learning about ancient Egypt. Museology: International Scientific Electronic Journal. 2.

2002

Problem driven CVE technology development (2002)
Economou, D., Mitchell, W.L. and Pettifer, S.R. 2002. Problem driven CVE technology development. Journal of Network and Computer Applications. 25 (4), pp. 243-262.

2000

Requirements elicitation for virtual actors in collaborative learning environments (2000)
Economou, D., Mitchell, W.L. and Boyle, T. 2000. Requirements elicitation for virtual actors in collaborative learning environments. Computers & Education. 34 (3-4), pp. 225-239.
Methodological approaches to developing content for the cultural grid (2000)
Mitchell, W.L. and Economou, D. 2000. Methodological approaches to developing content for the cultural grid. Museum Documentation Association (MDA) Information. 5 (1), pp. 5-10.

2017

360-degree interactive video application for Cultural Heritage Education (2017)
Argyriou, L., Economou, D. and Bouki, V. 2017. 360-degree interactive video application for Cultural Heritage Education. 3rd Annual International Conference of the Immersive Learning Research Network. Coimbra, Portugal 29 Jun 2017 to end of 26 Jul 2017 Verlag der Technischen Universität Graz.
PhytoCloud: A gamified Mobile Web Application to modulate diet and physical activity of women with breast cancer (2017)
Economou, D., Dwek, M., Elliott, B., Ramezanian Kalahroudi, M. and Azimi, T. 2017. PhytoCloud: A gamified Mobile Web Application to modulate diet and physical activity of women with breast cancer. IEEE 30th International Symposium on Computer-Based Medical Systems. Thessaloniki, Greece 22 Jun 2017 to end of 24 Sep 2017 IEEE .

2016

Engaging immersive video consumers: Challenges regarding 360-degree gamified video applications (2016)
Argyriou, L., Economou, D., Bouki, V. and Doumanis, I. 2016. Engaging immersive video consumers: Challenges regarding 360-degree gamified video applications. 2nd International Workshop on Virtual Environments and Advanced Interfaces (VEAI 2016), within the the 15th International Conference on Ubiquitous Computing and Communications (IUCC-2016) . Granada, Spain 14 to end of 16 Dec 2016 IEEE .

2015

Evaluation of a dynamic role-playing platform for simulations based on Octalysis gamification framework (2015)
Economou, D., Doumanis, I., Pedersen, F., Kathrani, P., Mentzelopoulos, M. and Bouki, V. 2015. Evaluation of a dynamic role-playing platform for simulations based on Octalysis gamification framework. Immersive Learning Research Network Conference. Prague, Czech Republic 13 Jul 2015 IOS Press.
An Expert Review of REVERIE and its potential for game-based learning (2015)
Doumanis, I., Porter, S., Economou, D. and Smith, S. 2015. An Expert Review of REVERIE and its potential for game-based learning. Immersive Learning Research Network Conference. Prague, Czech Republic 13 Jul 2015 IOS Press.
Using Serious Games in Higher Education: Reclaiming the Learning Time (2015)
Bouki, V. and Economou, D. 2015. Using Serious Games in Higher Education: Reclaiming the Learning Time. Immersive Learning Research Network Conference. Prague, Czech Republic 13 Jul 2015 IOS Press.
The REVERIE human representation addresses issues related to virtual presence, communication and interaction in collaborative virtual environments (2015)
Doumanis, I., Economou, D. and Georgalas, N. 2015. The REVERIE human representation addresses issues related to virtual presence, communication and interaction in collaborative virtual environments. 2015 IEEE International Conference on Computer and Information Technology; Ubiquitous Computing and Communications; Dependable, Autonomic and Secure Computing; Pervasive Intelligence and Computing. Liverpool, United Kingdom 26 Oct 2015 IEEE .
Small and flexible web based framework for teaching QR and AR mobile learning application development (2015)
Ferguson, J., Mentzelopoulos, M., Protopsaltis, A. and Economou, D. 2015. Small and flexible web based framework for teaching QR and AR mobile learning application development. IMCL 2015 International Conference on Interactive Mobile Communication Technologies and Learning. Thessaloniki, Greece 19 Nov 2015 IEEE .
Treasure hunt pervasive games in cultural organisations (2015)
Economou, D., Bouki, V., Kounenis, T., Mentzelopoulos, M. and Georgalas, N. 2015. Treasure hunt pervasive games in cultural organisations. IMCL 2015 International Conference on Interactive Mobile Communication Technologies and Learning. Thessaloniki, Greece 19 Nov 2015 IEEE .
Using Mobile Learning Games for Delivery Purposes in Humanities (2015)
Tseliki, L., Bouki, V. and Economou, D. 2015. Using Mobile Learning Games for Delivery Purposes in Humanities. IMCL 2015 International Conference on Interactive Mobile Communication Technologies and Learning. Thessaloniki, Greece 19 Nov 2015 IEEE .
Edu-simulation: a serious games platform designed to engage and motivate students (2015)
Economou, D., Doumanis, I., Bouki, V., Pedersen, F.S., Kathrani, P., Mentzelopoulos, M. and Georgalas, N. 2015. Edu-simulation: a serious games platform designed to engage and motivate students. IMCL 2015 International Conference on Interactive Mobile Communication Technologies and Learning. Thessaloniki, Greece 19 Nov 2015 IEEE .

2014

A dynamic role-playing platform for simulations in legal and political education (2014)
Economou, D., Doumanis, I., Bouki, V., Pedersen, F.S., Kathrani, P., Mentzelopoulos, M. and Georgalas, N. 2014. A dynamic role-playing platform for simulations in legal and political education. International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). Thessaloniki 13 Nov 2014 IEEE .

2006

Rapid integration of systems to manage content and interactions within virtual cultural organizations (2006)
Georgalas, N. and Economou, D. 2006. Rapid integration of systems to manage content and interactions within virtual cultural organizations. 3rd International Conference on Museology, ICOM-AVICOM Annual Conference: audiovisuals as cultural heritage and their use in museums. Mytilene, Greece 05-09 Jun 2006
The effectiveness of Personal Digital Assistants (PDAs), Audio-guides or paper leaflets to enhance the museum visit experience (2006)
Economou, D., Varitimiadis, S., Samaroudi, M. and Gavalas, D. 2006. The effectiveness of Personal Digital Assistants (PDAs), Audio-guides or paper leaflets to enhance the museum visit experience. 3rd International Conference on Museology, ICOM-AVICOM Annual Conference: audiovisuals as cultural heritage and their use in museums. Mytilene, Greece 05-09 Jun 2006

2004

Understanding social interaction and informing the design of virtual actors in collaborative virtual environments (CVEs) for learning (2004)
Economou, D. 2004. Understanding social interaction and informing the design of virtual actors in collaborative virtual environments (CVEs) for learning. 2nd International Conference of Museology: Technology for Cultural Heritage Management - Education - Communication. Mytilene, Greece 28 Jun - 02 Jul 2004

2016

Immersive Learning Research Network (2016)
Mentzelopoulos, M., Parrish, J, Kathrani, P. and Economou, D. 2016. Immersive Learning Research Network. in: Allison, C, Morgado, L, Pirker, J., Beck, D, Richter, J and Gutl, C. (ed.) Immersive Learning Research Network: Volume 621 of the series Communications in Computer and Information Science Santa Barbara, CA, USA, June 27 – July 1, 2016 Springer. pp. 73-84

2012

WMIN-MOBILE: a mobile learning platform for information and service provision (2012)
Economou, D., Keable-Crouch, A., Bouki, V., Basukoski, A. and Getov, Vladimir 2012. WMIN-MOBILE: a mobile learning platform for information and service provision. in: Venkatasubramanian, N., Getov, Vladimir and Steglich, S. (ed.) Mobile wireless middleware, operating systems and applications: 4th international ICST conference, Mobilware 2011. London, UK, June 2011. Revised selected papers. Springer.
Mobile augmented reality for cultural heritage (2012)
Angelopoulou, A., Economou, D., Bouki, V., Psarrou, A., Jin, L., Pritchard, C. and Kolyda, F. 2012. Mobile augmented reality for cultural heritage. in: Mobile wireless middleware, operating systems and applications: 4th international ICST conference, Mobilware 2011. London, UK, June 2011. Revised selected papers. Springer.

2011

Explosive ordinance disposal: motion sensor simulator in Nintendo Wii (2011)
Mentzelopoulos, M., Tanasa, M., Protopsaltis, A. and Economou, D. 2011. Explosive ordinance disposal: motion sensor simulator in Nintendo Wii. in: SIGDOC'11: proceedings of the 29th ACM international conference on design of communication: October 3 - 5, 2011, Pisa, Italy ACM. pp. 227-234
Cognitive theory of multimedia learning and learning videos design: The "redundancy principle" (2011)
Bouki, V., Economou, D. and Angelopoulou, A. 2011. Cognitive theory of multimedia learning and learning videos design: The "redundancy principle". in: SIGDOC'11: proceedings of the 29th ACM international conference on design of communication, October 3 - 5, 2011, Pisa, Italy ACM. pp. 271-278

2010

A user-centered approach for building design guidelines for the use of virtual actors in CVEs for learning (2010)
Economou, D. 2010. A user-centered approach for building design guidelines for the use of virtual actors in CVEs for learning. in: Stewart, C.M., Schifter, C.C. and Markaridian Selverian, M.E. (ed.) Teaching and learning with technology: beyond constructivism New York Routledge. pp. 182-213

2009

Online documentation and preservation of cultural content in the "grico" speaking area of Magna Grecia (South Italy) (2009)
Samaroudi, M. and Economou, D. 2009. Online documentation and preservation of cultural content in the "grico" speaking area of Magna Grecia (South Italy). in: Proceedings of the 1st International Conference on Language Documentation and Tradition, with a special interest in the Kalasha of the Hindu Kush Valleys Himalayas, 7 – 9 November 2008, Aristotle University of Thessaloniki, Greece School of English, Aristotle University of Thessaloniki.

2008

The contribution of virtual actors in collaborative virtual reality environments in education (2008)
Economou, D. 2008. The contribution of virtual actors in collaborative virtual reality environments in education. in: Avouris, N., Karagiannidis, C. and Komis, V. (ed.) Introduction to computer-supported collaboration: collaborative environments and models for work, learning, communities of practice and knowledge building Greece Kleidarithmos Publications.
Deploying thick mobile clients using thin client architecture: a case in mobile tourist guides (2008)
Kenteris, M., Economou, D., Gavalas, D. and Zamplaras, D. 2008. Deploying thick mobile clients using thin client architecture: a case in mobile tourist guides. in: Lytras, M.D., Carroll, J.M., Damiani, E., Tennyson, R.D., Avison, D., Vossen, G. and Ordonez De Pablos, P. (ed.) The open knowlege society: a computer science and information systems manifesto : first world summit on the knowledge society, WSKS 2008, Athens, Greece, September 24-26, 2008. Proceedings Berlin Springer.
Deploying thick mobile clients using thin client architecture: a case in mobile tourist guides (2008)
Kenteris, M., Economou, D., Gavalas, D. and Zamplaras, D. 2008. Deploying thick mobile clients using thin client architecture: a case in mobile tourist guides. in: Lytras, M.D., Carroll, J.M., Damiani, E., Tennyson, R.D., Avison, D., Vossen, G. and Ordonez De Pablos, P. (ed.) The open knowlege society: a computer science and information systems manifesto : first world summit on the knowledge society, WSKS 2008, Athens, Greece, September 24-26, 2008. Proceedings Berlin Springer.
Evaluation of mobile tourist guides (2008)
Kenteris, M., Gavalas, D. and Economou, D. 2008. Evaluation of mobile tourist guides. in: Lytras, M.D., Carroll, J.M., Damiani, E., Tennyson, R.D., Avison, D., Vossen, G. and Ordonez De Pablos, P. (ed.) The open knowlege society: a computer science and information systems manifesto : first world summit on the knowledge society, WSKS 2008, Athens, Greece, September 24-26, 2008. Proceedings Berlin Springer.
Theatrical dialectical tradition and intercultural dialogue in Magna Grecia: case study the “Grico theatre: between Greece and Italy" project (2008)
Samaroudi, M., Stathi, I. and Economou, D. 2008. Theatrical dialectical tradition and intercultural dialogue in Magna Grecia: case study the “Grico theatre: between Greece and Italy" project. in: Proceedings of the 1st Adriatic-Ionian Intercultural Dialogue Conference, Ionian University Conference Centre, Corfu, Greece, 27-28 June 2008 Europe of Cultures Forum.
The quest to build a multi-platform mobile tourist guide for the Municipal Council of Mytilene, Greece (2008)
Kenteris, M., Economou, D. and Gavalas, D. 2008. The quest to build a multi-platform mobile tourist guide for the Municipal Council of Mytilene, Greece. in: Proceedings of the 2nd International Scientific Conference of the E-Business Forum in "E-Business in Travel, Tourism and Hospitality", 14 March 2008, Athens, Greece e-Business Forum.

2006

A novel method for the development of personalized mobile tourist applications (2006)
Kenteris, M., Gavalas, D. and Economou, D. 2006. A novel method for the development of personalized mobile tourist applications. in: Palau Salvador, C.E. (ed.) Proceedings of the Fifth IASTED International Conference on Communication Systems and Networks (CSN'2006): August 28 - 30 2006. Palma de Mallorca, Spain Calgary, Canada Acta Press. pp. 208-212
Developing tourist guide applications for mobile devices using the J2ME platform (2006)
Kenteris, M., Gavalas, D. and Economou, D. 2006. Developing tourist guide applications for mobile devices using the J2ME platform. in: 2006 Proceedings of the First Mobile Computing and Wireless Communications International Conference, 17-20 Sep 2006, Amman, Jordan IEEE .
The wireless internet technology landscape (2006)
Gavalas, D., Economou, D. and Kenteris, M. 2006. The wireless internet technology landscape. in: 2006 Proceedings of the First Mobile Computing and Wireless Communications International Conference, 17-20 Sep 2006, Amman, Jordan IEEE .
Status and trends of wireless Web technologies (2006)
Gavalas, D., Economou, D. and Kenteris, M. 2006. Status and trends of wireless Web technologies. in: Palau Salvador, C.E. (ed.) Proceedings of the Fifth IASTED International Conference on Communication Systems and Networks (CSN'2006): August 28 - 30 2006, Palma de Mallorca, Spain Calgary, Canada Acta Press. pp. 219-224

2005

Using Personal Digital Assistants (PDAs) to enhance the museum visit experience (2005)
Micha, K. and Economou, D. 2005. Using Personal Digital Assistants (PDAs) to enhance the museum visit experience. in: Bozanis, P. and Houstis, E.N. (ed.) 10th Panhellenic Conference on Informatics, PCI 2005, Volas, Greece, November 11-13, 2003: proceedings Berlin, Germany Springer.
Towards a user-centred method for studying CVEs for learning (2005)
Economou, D. and Pettifer, S.R. 2005. Towards a user-centred method for studying CVEs for learning. in: Sanchez-Segura, M.I. (ed.) Developing future interactive systems Hershey, USA Idea Group Publishing. pp. 269-301

2003

Assessing the impact of new technology in sports annotation (2003)
Kilner, A., Trepess, D., Economou, D., Jennings, V. and Winter, G. 2003. Assessing the impact of new technology in sports annotation. in: Bisdorff, R. (ed.) proceedings of HCP'2003: Human Centred Processes, Distributed Decision Making and Man-Machine Cooperation: 14th Mini EURO Conference, 05-07 May 2003, Luxembourg Luxembourg Centre Universitaire. pp. 65-70

2002

Subjective picture quality assessment for UMID/metadata watermark (2002)
Economou, D., Jennings, V., Kilner, A., Trepess, D., Pelly, J. and Tapson, D. 2002. Subjective picture quality assessment for UMID/metadata watermark. in: Proceedings of the International Broadcasting Convention (IBC'02), September 2002, Amsterdam, The Netherlands Exeter, UK Short Run Press Ltd.. pp. 440-446

2001

User centred virtual actor technology (2001)
Economou, D., Mitchell, W.L., Pettifer, S.R., Cook, J. and Marsh, J. 2001. User centred virtual actor technology. in: VAST '01: Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, Glyfada, Greece, 28-30 Nov 2001 New York, USA ACM. pp. 323-332

2000

Towards a user-centred method for studying CVLEs (2000)
Economou, D., Mitchell, W.L. and Boyle, T. 2000. Towards a user-centred method for studying CVLEs. in: Proceedings of the one-day ERCIM WG UI4ALL Joint Workshop with i3 Spring Days 2000 on "interactive learning environments for children" Athens, Greece ERCIM.
CVE technology development based on real world application and user needs (2000)
Economou, D., Mitchell, W.L., Pettifer, S.R. and West, A.J. 2000. CVE technology development based on real world application and user needs. in: Proceedings of IEEE Knowledge Networking Workshop, National Institute of Standards and Technology (NIST), Gaithersburg, Maryland, USA, 14 - 16 June 2000 IEEE . pp. 12-20
"God is an alien": Understanding informant responses through user participation and observation (2000)
Mitchell, W.L., Economou, D. and Randall, D. 2000. "God is an alien": Understanding informant responses through user participation and observation. in: Proceedings of PDC 2000 6th Biennial Participatory Design Conference, 28 November - 1 December 2000 New York CPSR. pp. 135-142
Choosing and using a driving problem for CVE technology department (2000)
Mitchell, W.L., Economou, D., Pettifer, S.R. and West, A.J. 2000. Choosing and using a driving problem for CVE technology department. in: Proceedings of VRST 2000: 7th Virtual Reality Software & Technology Symposium, 22-25 October 2000 Seoul, Korea ACM. pp. 16-24

1999

Understanding context and medium in the development of educational virtual environments (1999)
Mitchell, W.L. and Economou, D. 1999. Understanding context and medium in the development of educational virtual environments. in: Proceedings of the Workshop on User Centered Design and Implementation of Virtual Environments University of York. pp. 109-115
The Internet and virtual reality in heritage education: more than just a technical problem (1999)
Mitchell, W.L. and Economou, D. 1999. The Internet and virtual reality in heritage education: more than just a technical problem. in: Barceló, J.A., Briz, I. and Vila, A. (ed.) New techniques for old times: CAA 98: computer applications and quantitative methods in archaeology : proceedings of the 26th conference, Barcelona, March 1998 Oxford Archaeopress.
The Kahun project: CVE technology development based on real world application and user needs (1999)
Economou, D., Mitchell, W.L., Pettifer, S.R. and West, A.J. 1999. The Kahun project: CVE technology development based on real world application and user needs. in: Slater, M. (ed.) VRST '99: proceedings of the ACM Symposium on Virtual Reality Software and Technology, December 20-22nd 1999, University College London, Gower Street, London, UK ACM. pp. 168-169
Pedagogical virtual actors technology development based on real worl applications and user needs (1999)
Economou, D., Mitchell, W.L. and Boyle, T. 1999. Pedagogical virtual actors technology development based on real worl applications and user needs. in: Proceedings of the Workshop on Intelligent Virtual Agents (VA '09) Centre for Virtual Environments, University of Salford. pp. 1-11

1998

Virtual environments: real uses (1998)
Mitchell, W.L., Randall, D. and Economou, D. 1998. Virtual environments: real uses. in: Tromp, J., Instance, H., Hand, C., Steed, A. and Kaur, K. (ed.) Proceedings of the 1st International Workshop on Usability Evaluation for Virtual Environments: Methods, Results and Future Directions De Montford University. pp. 96-104
A phased approach to developing a set of requirements for the use of virtual actors in share virtual learning environments (1998)
Economou, D., Mitchell, W.L. and Boyle, T. 1998. A phased approach to developing a set of requirements for the use of virtual actors in share virtual learning environments. in: Ottmann, T. and Tomek, I. (ed.) Proceedings of ED-MEDIA & ED-TELECOM 98: 10th World Conference on Educational Multimedia and hypermedia & World Conference on Educational Telecommunications, Freiburg, Germany, 20-25 June 1998 Association for the Advancement of Computing in Education (AACE). pp. 1620-1621
Developing requirements for the use of virtual actors in shared virtual learning environments (1998)
Economou, D., Mitchell, W.L. and Boyle, T. 1998. Developing requirements for the use of virtual actors in shared virtual learning environments. in: Snowdon, D. and Churchill, E. (ed.) Proceedings of CVE'98: Collaborative Virtual Environments, University of Manchester, 17-19 June 1998 Colorado Springs, CO IPI Press. pp. 133-134

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