3D Interactive Media Development
Module code: 5MMCS001W
Faculty: Faculty of Science and Technology
Credit Level: 5
Credit value: 20
Available to: Faculty of Science and Technology students only, however students on some courses are unable to choose Westminster Electives – see list of exemptions. Please note elective modules are subject to availability.
This module will introduce you to concepts of 3D user interfaces, animated and interactive media. You will explore essential topics including 3D modelling principles, methods and techniques, complex 3D object creation, deformation and transformations, texture mapping methods, and colour and lighting. The module uses an industry-standard games engine to demonstrate 3D animation concepts, properties, controllers and scripting, and to create 3D animated, interactive media content for desktop, web, or mobile platforms.
By the time you complete the course, you will be able to demonstrate an applied understanding of 3D modelling concepts and underlying geometrical principles, and apply appropriate techniques and tools to create 3D interactive media. You will know how to incorporate 3D content in an industry-standard games platform/engine, and have an applied understanding of 3D animation concepts, properties, controllers and the use of scripting techniques to create in 3D animation. As well as being able to work effectively either individually or within a team, you will also be able to communicate design concepts (orally or visually), and demonstrate your applied understanding of scripting techniques to incorporate interactive behaviours into a 3D concept.
The module is delivered using a combination of lectures and laboratory-based tutorial sessions. Assessment is based around two pieces of group coursework, focusing on the composition of a 3D interactive media product.