Serious Games at Westminster Research Group

Projects

Projects

The aim of [email protected] is to conduct strategic research that focuses on understanding the factors and approaches that contribute to effective serious games design and lead in changes in various domains including:

serious games example image

Education

View a list of [email protected] education portfolio projects.

The Saxon King game

Culture

View the [email protected] culture portfolio projects.

PhytoApp

Healthcare

Find out more about the game elements in mobile apps to ensure lasting lifestyle behavioural change.

Geolocation and networked anthropology map

Publishing

Geolocation and networked anthropology