Course Overview

UK/EU Fees £9,250 *
International Fees £12,750 *
Duration 3 or 4 years

* Price per academic year

Course summary

Computer Games Development combines technology and creativity in a multidisciplinary way. The games industry is still an expanding and challenging sector with continually evolving ideas and cutting-edge technologies. It requires practitioners to exercise more flexibility in software specifications and functionality, through adapting their approaches to design and management while keeping abreast of broad changes to technology.

This course covers all major technical aspects of the games development process from design to production. It aims to prepare you for a career in software development with a particular emphasis on computer games. The course provides you with a solid understanding of game technologies including programming, applied maths, computer graphics and game engines. You are supported to expand a broad range of knowledge and skills including mobile and web application development, 3D modelling and animation, and human computer interaction. To enhance student employability the course offers a number of talks from creative industry and will support your participation in prestige game competitions and digital fairs as well as industrial placements and internships.

This course will prepare you for work in an increasingly challenging and rewarding field by giving you a clear perspective of the current nature and practice of games development. You will be equipped with the required technical and creative skills for the new era of game developers. You will gain a thorough knowledge of programming, computer graphics and game project management, together with an appreciation of the industrial environment.

Course structure

The following subjects are indicative of what you will study on this course.

Subjects of study include:

  • Computer Systems Fundamentals 
  • Game Development Group Project I 
  • Mathematics for Games Development 

Programming Principles

  • Web Design & Development

Credit Level-4

Subjects of study include:

  • 3D Graphics Programming
  • Applied Maths and Physics
  • Game Development Group Project
  • Game Engine Architecture
  • Mobile Application Development
  • Object Oriented Programming
  • Server-side Web Development

Sandwich placement year

You can choose to take a year-long placement between Years 2 and 3 to work in the game and creative industries. This gives you the opportunity to practice and enhance the skills you have learnt, and develop a better understanding of the needs of the industry and professional practices, as well as gaining work experience which is invaluable for your final year of study and long-term career prospects.

Credit Level-5

Subjects of study include:

  • Advanced Interactive Media Development 
  • Advanced Maths and Game AI 
  • Advanced Server-side Web Programming 
  • Concurrent Programming
  • Final Year Project 
  • Game Development Group Project 
  • Networked Games & Security

Credit Level-6

Westminster Plus Electives


As part of your course you may be able to take elective modules. Electives are an exciting opportunity to widen your experience at university and to gain skills and knowledge that will help make you more employable.

Find out about Westminster Plus Electives.

Professional accreditation

This programme is accredited by BCS, The Chartered Institute for IT, for fully meeting the educational requirement for Chartered IT Professional (CITP) status and for partially satisfying the underpinning knowledge requirements set by the Engineering Council in the UK Standard for Professional Engineering Competence (UK-SPEC) and the Science Council for Chartered or Incorporated Engineer (CEng or IEng) status as well as for Chartered Scientist (CSci) status. Note that there are additional requirements, including work experience, to achieve full CITP, CEng, CSci or IEng status. Graduates of this accredited degree will also be eligible for professional membership of BCS (MBCS).

The BCS accreditation is an indicator of the programme’s quality to students and employers; it is also an important benchmark of the programme’s standard in providing high quality computing education, and commitment to developing future IT professionals that have the potential to achieve Chartered status. The programme is also likely to be recognised by other countries that are signatories to international accords.

Course Team

Dr Anastassia Angelopoulou

Senior Lecturer

Dr Anastassia Angelopoulou teaches Mathematics and 3D Graphics Programming in the first and second year of all Computer Science degrees (BSc. Computer Games, BSc. Computer Science, BSc. Software Engineering). She has worked on many research projects for the development of Educational and Augmented Reality (AR) games for theatres and museums (e.g. Southwark Playhouse, Sutton Hoo) as well as for charities (e.g. City of Westminster Archives). She has more than 5 years industry experience in software development and she is External Examiner to Leeds Beckett University.

Drew Cattanach


Drew Cattanach has over 17 years’ experience in the UK Games industry developing triple A content for companies such as Electronic Arts and PKR. Drew’s past game credits include titles for the highly successful Harry Potter and Formula 1 franchises as well as cult classics such as Shox and the award winning Theme Park World.

Drew is knowledgeable in developing environment assets, characters and animation for games and other interactive narratives as well as developing asset management pipelines for traditional console titles and innovative Games as a Service, software solutions.

Jeffrey Ferguson


Jeff has more than 10 years’ experience in the London video games industry including work with Philips, Sony-Psygnosis, and EA. This includes work in character creation, animation, and motion capture and resulted in the conversion of Duke Nukem and Unreal to the original PlayStation. Following this, he played a key role at Inition Ltd., a pervasive media company based in Shoreditch specialising in unique combinations of emerging technology.

Course Team

Dr Li Jin

Senior Lecturer

Dr. Li Jin is a Senior Fellow of UK Higher Education Academy and senior lecturer who mainly teaches Game Engine Architecture and Game Group Projects modules (game programming and asset management). Her current research is mainly on a number of creative projects using emerging interactive technology including Virtual Reality, Augmented Reality, Gamification, and social media services for real time systems and apps to meet the needs of industry and society including digital interpretation, game based learning, and interactive story telling in festivals and museums (e.g. V&A).

Entry Requirements

Typical Offer

  • A levelsBBC/AA
  • International Baccalaureate26 points (minimum)
  • Edexcel BTEC Level 3 Extended Diploma/DiplomaDMM/D*D*
  • Advanced Diploma- Grade C in IT or Engineering and relevant ASL at Grade C
  • Access to HE Diploma - 54 credits at level 3

GCSE Maths and English at Grade C or above or equivalent grades in Key Skills (Functional Skills qualifications are not accepted).


View more information about our entry requirements and the application process



Typical Offer

  • International Baccalaureate 26 points (minimum)

More information


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In 2015–16, we helped over 1,500 students find work placements across a range of sectors, with 250 employers attending 14 on-campus skills and careers fairs.

As a Westminster student, you’ll have access to our services throughout your studies and after you graduate.

We can help you:

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  • develop your interview and enterprise skills
  • plan your career with our careers consultants
  • meet employers and explore your career options at our employer fairs, careers presentations and networking events throughout the year

Find out more about the Career Development Centre.

Fees and Funding

UK and EU tuition fee: £9,250 (Price per academic year)

The amount you will pay may increase each year to take into account the effects of inflation.

Find out how we set our tuition fees.


As well as tuition fee loans, there is a range of funding available to help you fund your studies.

Find out about undergraduate student funding options.


The University is dedicated to supporting ambitious and outstanding students and we offer a variety of scholarships to eligible undergraduate students, which cover all or part of your tuition fees.

Find out if you qualify for one of our scholarships.

See what you may need to pay for separately and what your tuition fees cover.



International tuition fee: £12,750 (Price per academic year)

The amount you will pay may increase each year to take into account the effects of inflation.

Find out how we set our tuition fees.

International student funding

Find out about funding for international students.


The University is dedicated to supporting ambitious and outstanding students and we offer a variety of scholarships to eligible undergraduate students, which cover all or part of your tuition fees.

Find out if you qualify for one of our scholarships.

See what you may need to pay for separately and what your tuition fees cover.

Course Location

Our Cavendish Campus in the heart of London is home to the Faculty of Science and Technology. With first-class facilities, the campus houses subject areas ranging from biosciences to electronic engineering. For more details, visit our Cavendish Campus page.

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Contact us

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+44 (0)20 7915 5511

Opening hours (GMT): 9am-5pm Monday to Friday

[email protected]

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