Lemonia Argyriou is a PhD Student at the Department of Computer Science at the University of Westminster since January 2016. She holds a BSc from the Department of Informatics at the Universityof Piraeus, Greece focusing on Software Engineering & Intelligent Systems and an MBA in Engineering – Economical Systems Management from the Department of Electrical and Computer Engineering of the National Technical University of Athens. From 2009 to 2012, she was a Research Associate at the Institute of Communications and Computer Systems (ICCS) in Athens working in three EU FP7 research projects (ISISEMD, My e-Director 2012 & SARACEN) in the areas of e-health, computer vision algorithms and multimedia networking by contributing to desktop, web and mobile applications development, requirements analysis, architecture and user interface design specification, usability testing and assessment. From April 2012 to April 2014 she was a Technical Researcher at CTVC Ltd., a Media production company based in London, working on the REVERIE FP7 project, which is part of the 3D, Immersive, Interactive Media Cluster, contributing in the tasks of user requirements, use cases and graphical user interface specification, social networking services and usability testing. From June 2014 to December 2015, she was a research associate at the Laboratory of Geophysical-Satellite Remote Sensing and Archaeoenvironment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies (IMS) of the Foundation for Research and Technology - Hellas (FORTH) working in several national and EU funded projects in the areas of computer applications and information systems in Culture and Archaeology, mixed reality applications for cultural education, databases and web-GIS systems for environmental studies. Currently, she is a PhD student at the Computer Science department of the University of Westminster focusing in the areas of immersive experiences and gamification. Her research interests are in the areas of HCI, user experience and adaptive interface design, serious games and gamification, web and mobile applications development, immersive and interactive media, virtual environments and augmented reality.
For details of all my research outputs, visit my WestminsterResearch profile.