BA Honours Animation
UCAS code: W615 | Institution code: W50
Start: September
Typical offer for September 2011
| Qualification type | Grade/points |
|---|---|
| A Levels | CC |
| International Baccalaureate | 26 points (minimum) |
| BTEC National Diploma | MPP |
This exciting specialist course will enable you to develop your imaginative and creative skills, while giving you a sound knowledge and understanding of animation processes, techniques and critical theory. The strong emphasis on creative practice will help to develop your skills in drawing and design, along with the imaginative development and innovation of ideas expressed sequentially. These skills, together with the professional practice aspects of the course, will ensure that you have the confidence and expertise to succeed in industry, whether as a designer, manager, producer or technician.
The course is delivered by a team of animation practitioners, staff and industry visitors, and you will work in dedicated animation studios with facilities for blue screen, rostrum animation, CGI, drawing, film, photography, set building, sound and video.
Course content
Animators need to be flexible and able to adapt to changing cultures and new initiatives, and the course seeks to reflect this fluidity, both in the range of activities it offers and in its approach to teaching and learning. You will develop your own practice in animation through the course, and to reflect the working practice prevalent within the creative industries, you will be encouraged to work on shared initiatives. Students from animation will work with students from fashion, music or other disciplines as each project requires.
The teaching and delivery of the course are structured through studio practice, allowing for a shared-learning environment in which ideas and work can be discussed and developed. This encourages experimentation, reflection and the sharing of enthusiasms and influences. The theoretical element of the course provides a critical framework within which you can examine animation and related time-based practices.
Year 1 (Credit Level 4)
This level introduces you to a range of concepts in animation and visual design. The practice and theory modules are project led, and involve elements of research, problem solving and experimentation with processes and ideas. You work both independently and collaboratively as each project requires. The theory modules provide a critical framework within which you are able to examine the mass media, film and animation.
Year 2 (Credit Level 5)
At this level you are encouraged to take more individual responsibility for developing your ideas and approaches to animation. You work on both self-directed and collaborative projects, and are encouraged to enter your work for external competitions and film festivals. Practical work now has a higher conceptual demand, and you are encouraged to be innovative and experimental. You can choose from theory modules relating to electronic imaging, film and narrative.
Year 3 (Credit Level 6)
At this level you will work on self-directed projects within both theory and practice elements of the programme. This approach enables you to focus upon your personal development, whether you plan to work as an independent animator or within a commercial context such as advertising, the animation games industry or interactive design. The Professional Practice module ensures that you develop the skills and confidence required to operate effectively in a range of professional situations and in rapidly changing market contexts.
Length of course
Three-year, full-time
Location
Harrow
Teaching and assessment
Teaching is based on tutor-guided studio practice, supported by a structured programme of lectures, seminars and tutorials. course work is assessed through work screenings, presentations, workbooks and essays. Work placements, visits, tutorials and seminars with professionals from a wide range of animation backgrounds are included in the course.
Associated careers
The course ensures that you possess a range of key transferable skills, as well as specialist skills in animation. As the contexts and opportunities for animation continue to change and evolve, the course aims to develop graduates able to operate flexibly and strategically within this diverse and expanding market.
Ideally you should have passed the BTEC Foundation Diploma in Art and Design but other equivalent qualifications are welcomed. You should have a portfolio of practical work to bring to interview.
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